I built a team and created a company with friends called Punkzilla to make our first game Combo Devils.
Here is a random assortment of work and art things I've done. There's a TON more but it'll take me awhile to render it all to look presentable.
I'm the Game Director and have many other responsibilities including: 3D art, art generalist, business development, design, combat design, team management, production, world building, lighting, level design, UI/UX, and some vfx.
I also do all of our video editing, marketing, social media, merchandising, and community management.
All the visuals you see in game are done by me (the characters were a collaborative effort with Izzy Hoover, except for Shai, the Shrike enemy, the crab, and a few other pve enemies.)
We're a small indie team of 4 core people with a few friends helping in their spare time.
I'll upload more breakdowns of the art later..